In Q.U.B.E. you have only 24 hours to escape a mysterious energy bubble drifting through space. Your only way out is to find and fix the faulty equipment around the small spacecraft. But watch out! Objects will be faster, stronger and smarter than you! Combine logic and precision to escape the bubble in this challenging puzzle adventure game where every decision counts!Q.U.B.E. is a fast paced action/adventure game which combines incredible depth with intuitive gameplay. The player needs to use logic, reaction time and precision in order to survive deadly challenges. Each level offers both logic and timing based puzzles, as well as different types of enemies. Q.U.B.E. is composed of 10 diverse levels. Each level has a medal rating and a certain amount of medals are required to unlock new levels.Players are judged by their scores and the leaderboard shows the best times and rankings. The online leaderboards can be set to compare results by difficulty level.Q.U.B.E. is a co-operative 2-player game. A chat-server allows two players to communicate and work together on single levels.Players can learn and teach each other the ins and outs of the game as they progress through the game together. The player’s score is shown in the chat window and the winner can have a small gold trophy.Q:
Cassandra DB – difference between network latency, actual latency and net/ip
In Cassandra there is network latency which is the latency to transfer data from the DB to the client and
there is the actual latency which I assume is the latency measured between transmission over network of the requests and the replies and then there is net/ip which is actually the latency between client and DB (I assume that it is the actual latency measured between transmission over network of the requests and the DB (database)).
All 3 values are being provided by the Cassandra console.
My questions are :
Does it make any sense to consider the actual latency as the latency to transfer data from the client to the DB?
For traffic between the client and the DB is any of the 3 values being a bottleneck?
Which of the 3 values is most important to ensure high performance?
A:
Network latency refers to the time it takes to get an answer from an endpoint. It can include TCP packet delay, response code, etc. You can think of network latency as the time between getting an answer and getting the answer (but not the size